ackb2d 0.9
3D Gamestudio Box 2d Wraper
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00001 #ifndef __B2_STACK_ALLOCATOR_H__ 00002 #define __B2_STACK_ALLOCATOR_H__ 00003 00005 b2StackAllocator *b2StackAllocator_Create(); 00006 00008 void b2StackAllocator_Destroy(b2StackAllocator *allocator); 00009 00011 void* b2StackAllocator_Allocate(b2StackAllocator *allocator, int size); 00012 00014 void b2StackAllocator_Free(b2StackAllocator *allocator, void* p); 00015 00017 int b2StackAllocator_GetMaxAllocation(b2StackAllocator *allocator); 00018 00019 #endif // __B2_STACK_ALLOCATOR_H__