ackb2d 0.9
3D Gamestudio Box 2d Wraper
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00001 #ifndef __B2_MANIFOLD_POINT_H__ 00002 #define __B2_MANIFOLD_POINT_H__ 00003 00005 b2ManifoldPoint *b2ManifoldPoint_Create(); 00006 00010 void b2ManifoldPoint_Destroy(b2ManifoldPoint *point); 00011 00016 void b2ManifoldPoint_SetLocalPoint(b2ManifoldPoint *point, const VECTOR *p); 00017 00022 void b2ManifoldPoint_GetLocalPoint(b2ManifoldPoint *point, VECTOR *outp); 00023 00028 void b2ManifoldPoint_SetNormalImpulse(b2ManifoldPoint *point, var normalImpulse); 00029 00034 var b2ManifoldPoint_GetNormalImpulse(b2ManifoldPoint *point); 00035 00040 void b2ManifoldPoint_SetTangentImpulse(b2ManifoldPoint *point, var tangentImpulse); 00041 00046 var b2ManifoldPoint_GetTangentImpulse(b2ManifoldPoint *point); 00047 00048 #endif //__B2_MANIFOLD_POINT_H__