ackb2d 0.9
3D Gamestudio Box 2d Wraper

b2DestructionListener Struct Reference

#include <b2Types.h>

Data Fields

void * jointCallback
void * fixtureCallback
void * userData

Detailed Description

Joints and fixtures are destroyed when their associated body is destroyed. Implement this listener so that you may nullify references to these joints and shapes.

Definition at line 77 of file b2Types.h.


Field Documentation

Definition at line 80 of file b2Types.h.

Definition at line 79 of file b2Types.h.

void* userData

Definition at line 81 of file b2Types.h.


The documentation for this struct was generated from the following file:
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