ackb2d 0.9
3D Gamestudio Box 2d Wraper
|
00001 #ifndef __B2_TIME_OF_IMPACT_H__ 00002 #define __B2_TIME_OF_IMPACT_H__ 00003 00010 void b2TimeOfImpact(b2TOIOutput* output, const b2TOIInput* input); 00011 00012 #endif //__B2_TIME_OF_IMPACT_H__