ackb2d 0.9
3D Gamestudio Box 2d Wraper
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00001 #ifndef __B2_JOINT_DEF_H__ 00002 #define __B2_JOINT_DEF_H__ 00003 00005 b2JointDef* b2JointDef_Create(); 00006 00009 void b2JointDef_Destroy(b2JointDef *def); 00010 00015 void b2JointDef_SetType(b2JointDef *def, var type); 00016 00020 var b2JointDef_GetType(b2JointDef *def); 00021 00025 void b2JointDef_SetUserData(b2JointDef *def, void *userData); 00026 00029 void* b2JointDef_GetUserData(b2JointDef *def); 00030 00034 void b2JointDef_SetBodyA(b2JointDef *def, b2Body *body); 00035 00039 b2Body* b2JointDef_GetBodyA(b2JointDef *def); 00040 00044 void b2JointDef_SetBodyB(b2JointDef *def, b2Body *body); 00045 00049 b2Body* b2JointDef_GetBodyB(b2JointDef *def); 00050 00054 void b2JointDef_SetCollideConnected(b2JointDef *def, var flag); 00055 00058 var b2JointDef_GetCollideConnected(b2JointDef *def); 00059 00060 #endif // __B2_JOINT_DEF_H__