ackb2d 0.9
3D Gamestudio Box 2d Wraper
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Functions | |
b2BlockAllocator * | b2BlockAllocator_Create () |
Create Allocator. | |
void | b2BlockAllocator_Destroy (b2BlockAllocator *allocator) |
Destroy Allocator. | |
void * | b2BlockAllocator_Allocate (b2BlockAllocator *allocator, int size) |
Allocate Memory. | |
void | b2BlockAllocator_Free (b2BlockAllocator *allocator, void *p, int size) |
Free Memory. | |
void | b2BlockAllocator_Clear (b2BlockAllocator *allocator) |
Clear. |
void* b2BlockAllocator_Allocate | ( | b2BlockAllocator * | allocator, |
int | size | ||
) |
Allocate Memory.
void b2BlockAllocator_Clear | ( | b2BlockAllocator * | allocator | ) |
Clear.
b2BlockAllocator* b2BlockAllocator_Create | ( | ) |
Create Allocator.
void b2BlockAllocator_Destroy | ( | b2BlockAllocator * | allocator | ) |
Destroy Allocator.
void b2BlockAllocator_Free | ( | b2BlockAllocator * | allocator, |
void * | p, | ||
int | size | ||
) |
Free Memory.