ackb2d 0.9
3D Gamestudio Box 2d Wraper

b2Transform Struct Reference

#include <b2Types.h>

Data Fields

void * dummy

Detailed Description

A transform contains translation and rotation. It is used to represent the position and orientation of rigid frames.

Definition at line 579 of file b2Types.h.


Field Documentation

void* dummy

Definition at line 581 of file b2Types.h.


The documentation for this struct was generated from the following file:
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