ackb2d 0.9
3D Gamestudio Box 2d Wraper
|
00001 #ifndef __ACK_DEBUG_DRAW_H__ 00002 #define __ACK_DEBUG_DRAW_H__ 00003 00007 ackDebugDraw* ackDebugDraw_Create(var world_scale); 00008 00012 void ackDebugDraw_Destroy(ackDebugDraw *debug); 00013 00018 void ackDebugDraw_SetWorldScale(ackDebugDraw *debug, var world_scale); 00019 00024 var ackDebugDraw_GetWorldScale(ackDebugDraw *debug); 00025 00030 void ackDebugDraw_SetAlpha(ackDebugDraw *debug, var alpha); 00031 00036 var ackDebugDraw_GetAlpha(ackDebugDraw *debug); 00037 00042 #define ackDebugDraw_SetFlags(debug, flags) b2DebugDraw_SetFlags(debug, flags) 00043 00048 #define ackDebugDraw_GetFlags(debug) b2DebugDraw_GetFlags(flags) 00049 00054 #define ackDebugDraw_AppendFlags(debug, flags) b2DebugDraw_AppendFlags(debug, flags) 00055 00056 #endif // __ACK_DEBUG_DRAW_H__