ackb2d 0.9
3D Gamestudio Box 2d Wraper
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00001 #ifndef __B2_FILTER_H__ 00002 #define __B2_FILTER_H__ 00003 00005 b2Filter *b2Filter_Create(); 00006 00010 void b2Filter_Destroy(b2Filter *filter); 00011 00016 void b2Filter_SetCategoryBits(b2Filter *filter, var categoryBits); 00017 00022 var b2Filter_GetCategoryBits(b2Filter *filter); 00023 00028 void b2Filter_SetMaskBits(b2Filter *filter, var maskBits); 00029 00034 var b2Filter_GetMaskBits(b2Filter *filter); 00035 00040 void b2Filter_SetGroupIndex(b2Filter *filter, var groupIndex); 00041 00046 var b2Filter_GetGroupIndex(b2Filter *filter); 00047 00048 #endif // __B2_FILTER_H__