ackb2d 0.9
3D Gamestudio Box 2d Wraper

b2WeldJointDef Struct Reference

#include <b2Types.h>

Data Fields

void * dummy

Detailed Description

Weld joint definition. You need to specify local anchor points where they are attached and the relative body angle. The position of the anchor points is important for computing the reaction torque.

Definition at line 371 of file b2Types.h.


Field Documentation

void* dummy

Definition at line 373 of file b2Types.h.


The documentation for this struct was generated from the following file:
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