ackb2d 0.9
3D Gamestudio Box 2d Wraper

b2DistanceProxy.h

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00001 #ifndef __B2_DISTANCE_PROXY_H__
00002 #define __B2_DISTANCE_PROXY_H__
00003 
00008 b2DistanceProxy *b2DistanceProxy_Create();
00009 
00013 void b2DistanceProxy_Destroy(b2DistanceProxy *proxy);
00014 
00020 void b2DistanceProxy_Set(b2DistanceProxy *proxy, const b2Shape *shape);
00021 
00027 var b2DistanceProxy_GetSupport(b2DistanceProxy *proxy, const VECTOR *d);
00028 
00034 void b2DistanceProxy_GetSupportVertex(b2DistanceProxy *proxy, const VECTOR *d, VECTOR *outVertex);
00035 
00040 var b2DistanceProxy_GetVertexCount(b2DistanceProxy *proxy);
00041 
00046 void b2DistanceProxy_GetVertex(b2DistanceProxy *proxy, var index, VECTOR *outVertex);
00047 
00048 #endif //__B2_DISTANCE_PROXY_H__
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