ackb2d 0.9
3D Gamestudio Box 2d Wraper
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00001 #ifndef __B2_DISTANCE_PROXY_H__ 00002 #define __B2_DISTANCE_PROXY_H__ 00003 00008 b2DistanceProxy *b2DistanceProxy_Create(); 00009 00013 void b2DistanceProxy_Destroy(b2DistanceProxy *proxy); 00014 00020 void b2DistanceProxy_Set(b2DistanceProxy *proxy, const b2Shape *shape); 00021 00027 var b2DistanceProxy_GetSupport(b2DistanceProxy *proxy, const VECTOR *d); 00028 00034 void b2DistanceProxy_GetSupportVertex(b2DistanceProxy *proxy, const VECTOR *d, VECTOR *outVertex); 00035 00040 var b2DistanceProxy_GetVertexCount(b2DistanceProxy *proxy); 00041 00046 void b2DistanceProxy_GetVertex(b2DistanceProxy *proxy, var index, VECTOR *outVertex); 00047 00048 #endif //__B2_DISTANCE_PROXY_H__