ackb2d 0.9
3D Gamestudio Box 2d Wraper

b2TimeOfImpact.h

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00001 #ifndef __B2_TIME_OF_IMPACT_H__
00002 #define __B2_TIME_OF_IMPACT_H__
00003 
00010 void b2TimeOfImpact(b2TOIOutput* output, const b2TOIInput* input);
00011 
00012 #endif //__B2_TIME_OF_IMPACT_H__
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