ackb2d 0.9
3D Gamestudio Box 2d Wraper
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Go to the source code of this file.
Functions | |
void | b2WeldJoint_GetLocalAnchorA (b2WeldJoint *joint, VECTOR *outLocalAnchor) |
void | b2WeldJoint_GetLocalAnchorB (b2WeldJoint *joint, VECTOR *outLocalAnchor) |
void | b2WeldJoint_GetReactionForce (b2WeldJoint *joint, var inv_dt, VECTOR *outReactionForce) |
Get ReactionForce. | |
var | b2WeldJoint_GetReactionTorque (b2WeldJoint *joint, var inv_dt) |
Get ReactionTorque. |
void b2WeldJoint_GetLocalAnchorA | ( | b2WeldJoint * | joint, |
VECTOR * | outLocalAnchor | ||
) |
Get local anchor A The local anchor point relative to body1's origin.
void b2WeldJoint_GetLocalAnchorB | ( | b2WeldJoint * | joint, |
VECTOR * | outLocalAnchor | ||
) |
Get local anchor B The local anchor point relative to body2's origin.
void b2WeldJoint_GetReactionForce | ( | b2WeldJoint * | joint, |
var | inv_dt, | ||
VECTOR * | outReactionForce | ||
) |
Get ReactionForce.
var b2WeldJoint_GetReactionTorque | ( | b2WeldJoint * | joint, |
var | inv_dt | ||
) |
Get ReactionTorque.