ackb2d 0.9
3D Gamestudio Box 2d Wraper
|
00001 #ifndef __B2_DESTRUCTION_LISTENER_H__ 00002 #define __B2_DESTRUCTION_LISTENER_H__ 00003 00009 b2DestructionListener* b2DestructionListener_Create(void *jointCallback, void *fixtureCallback); 00010 00012 void b2DestructionListener_Destroy(b2DestructionListener *listener); 00013 00016 void b2DestructionListener_SetUserData(b2DestructionListener *listener, void *data); 00017 00020 void* b2DestructionListener_GetUserData(b2DestructionListener *listener); 00021 00024 void b2DestructionListener_SetJointCallback(b2DestructionListener *listener, void *callback); 00025 00028 void* b2DestructionListener_GetJointCallback(b2DestructionListener *listener); 00029 00032 void b2DestructionListener_SetFixtureCallback(b2DestructionListener *listener, void *callback); 00033 00036 void* b2DestructionListener_GetFixtureCallback(b2DestructionListener *listener); 00037 00040 void b2DestructionListener_SetCallbacks(b2DestructionListener *listener, void *jointCallback, void *fixtureCallback); 00041 00042 00043 #endif // __B2_DESTRUCTION_LISTENER_H__