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----- A* similar Pathfinding algorithm -----------------------------------
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The guard search a way to the barrel. There are 4 labyrinths available, you 
can choose them with the Buttons Level 1/2/3/4. Please notice that labyrinth 
4 didn't funcionne correctly. To begin you must click start. With Visible?, 
you can coose if the nodes should be Visible or not. With speed, you can 
choose how fast the PC calculate the way to the goal. With distance, you 
can choose how great the place between two nodes should be. You can use 
the code as long as you give me credits. To start the game you must
start the path.exe. 

Paul Molitor
email: molitor@internet.lu
team: Big Byte Software
game I am working: Die Germanen
Screens: www.bigbytesoftware.de/bilder.htm 