Developed By Matt Coles
CEO of LiveWire Entertainment

E-Mail if you have questions at MattColes55@hotmail.com

Bouyancy Using Newton Game Dynamics with an Water Shader Attached
Water Shader was coded by Steampipe, and altered by me, Matt Coles
Just Insert the Model into WED and apply the Shader_water2 action to it

No Credit Needed

Note: You Will Need At Least Newton Game Dynamics 1.51 to work properly