Introduction |
Ok. Now that you have played with the game, and you
are already wondering how it was accomplished, or even geting your own
ideas, we are ready to start, shall we. In this section we will discuss about the first thinkings (concept), and the concernes that come with it, like, who you think will buy your project, for example. As well as the story involved in the game, if any. First, we will see some of the relevant information about our intentions to the game, like to who is this game intended for, what could possibly be their interests, and so on. If you already know your intentions to your game, feel free to skip to the Level Design section. |
Customers |
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Age |
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Gender |
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Type of games |
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Interaction |
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Costs |
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Well,
that´s it for now. Of course this is just a short brief of all the variables and concernes involved in making a game product. As this list can go on and on, you can start as i told before, thinking logicaly throught all this list of matters. Evaluate what is the best interests for you, your customers or perhaps, even a client that pays you to do just that. And it will for sure, help you with the creative part, designing the whole game. Since you already know what are your intensions for the game, and definitely help you with more programming skills, as been the development a whole logical thinking. |
Customers of Agent Yellow® |
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Age |
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Gender |
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Type of games |
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Interaction |
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Costs |
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And that´s it. Now we can
proceed to the concept of the story of Agent Yellow® and
Sticky corp.®, and try to learn some with it and for sure
start your own ideas. |
Concept of Agent Yellow® |
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This was just a short brief on what Agent Yellow®
really means and i´m sure will be a lot of action during his missions. But yet, is just enough for us to go throught some sketches that we made. Let´s take a look at them. |
First Sketches |
Why sketch? Let´s make it already! I started with this feeling too. But after making some, i realized that is the best way to visualize how it´s going to be and also help you with some more good ideas, excluding some bad ones too. |
Agent Yellow® - Black and White. |
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Agent Yellow® - Color |
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Emblem |
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Flag |
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These are some draws using a 2D draw application,
like Flash MX® from Macromedia© or Toom Boom®
from Toom Boom Animation Inc.©. It´s a good choice if you don´t have too many draw skills with the paper, if you are friendly with your mouse or just don´t have a scanner. |
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- 2004 |