Chapter XVI

Completeing the Game

 

  Put it in a box and sell it. Well, yeah, that's the idea atleast. First, remember if you are selling the game to honor the 3DGS contract by placing 3DGS Logo for the required time if your edition requires you to do so.

  Now, let's go ahead and look at what I did with the start up code called BiosphereIV.wdl that is in the MultiplayerSource folder.

  If you open the BiosphereIV.wmp file and then look at the BiosphereIV.wdl file, you will see that it is a bunch of panels and inkey() commands that generate a command line that is used in a exec() command that starts the multiplayer.exe file in the manner inwhich the user specified.

  What I did to create the final CD was I Resourced the BiosphereIV.wmp in WED saying YES to can't find multplayer.exe and also Resource the the multiplayer.wmb. Then I copied the multiplayer.exe and multiplayer.wrs files from the multiplayer.cd into the BiosphereIV.cd. By doing this, it allows the BiosphereIV.exe to open the multiplayer.exe with the exec() commands in it. So the BiosphereIV.exe is the file that the user will run.

  You can copy the BiosphereIV.wmp and BiosphereIV.wdl into your work folder. Then build the BiosphereIV.wmp level from WED, Then Resource the BiosphereIV.wmp and then Resource the multiplayer.wmp and copy the files I mentiond above from the multiplayer.cd to the BiosphereIV.cd . The BiosphereIV.cd then becomes the CD you would sell, or try to sell.

 

Previous Page Contents Next Page