Contents

 

Introduction

Chapter I Getting Into a Multiplayer State of Mind

Chapter II Defining the Game

Chapter III Getting the Resources Together

Chapter IV Building a Simple Level

Chapter V Starting a Multiplayer Game

Chapter VI Getting Input from Players

Chapter VII Transferring Input Data

Chapter VIII Multiplayer Movement

Chapter IX Handling Server and Client Disconnections

Chapter X Local Procedures - When and Why to Use Them

Chapter XI Chat

Chapter XII Picking Up and Attaching Items

Chapter XIII Using Items and Attacking

Chapter XIV Managing the Amount of Data Sent

Chapter XV NPC's and Multiplayer AI

Chapter XVI Completing the Game

Closing Statements

 

Appendix I 3DGS Multiplayer Commands

Appendix II Contributions to Tutorial

Appendix III Other Suggested Tutorials and Scripts

Appendix IV Converting Tutorial Script to A5

Appendix V Brain Teaser Answers

 

Previous Page Next Page