![]() |
|
Basics Now
let's talk about a very important and mostly underestimated attribute of
particles, the my_bright option. Simply said, the particles can only lighten the background, never darken it, so they recieve a 'glowing' effect. Let's put the line my_bright = ON; into our function and see what happens... We also increase the particle size to 750 in order to get more particle-overlappings and fortify the glowing effect. You can find the modified files 'tut3.wdl' and 'tut3.wmp' in the tutorial-templates directory. Build and run the level and watch our improved effect! If you look closely, you will notice that the colors of the dark blue particles add up all the way to a bright white if enough particles overlap. So .. with all this basic knowledge, you are ready to process to the fire tutorial .. have fun there :) |