Basics

Welcome to the tutorial-section of the Fire Pack.
At first, we'll take a look at the basics of particle generation and control.

All particle scripts, consist of two parts.
 
The first part is the emitter action. This part creates the particles, defines their starting position and the function they will be executing.

The particle creation is done with the Emit instruction.
The syntax for Emit is quite simple: emit ( variable , vector , function );
The first value defines the number of the created particles, the vector defines their starting position and the function-name determines which function the particles will be executing.

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