Beginner’s corner:
- Flip your game
upside down or make your levels grow with aspect.
- Need a great
idea for one of your levels? How about a landmine field? The (only)
good news is that everybody can get killed: you and your enemies.
Code snippets:
- Moon
alert, a classic addictive game.
-
Rocket camera: see thru the "eyes" of your rocket.
Most asked questions:
Haven't got an answer at the forum? Read it here!
Hot features:
Hot beta features.
User contributions:
New user contributions hosted at Acknex Unlimited.
Interviews:
REVOgames' team won the latest contest organized by Conitec; read this month's article and check their screenshots to find out why it happened.
This
magazine and the code inside it can be downloaded by clicking here
. Unzip the file and run index.html inside the "english\aum24" folder to
start the magazine.
Don't
copy / paste code from the magazine - use the wdl files inside the archive!
Don't forget to "include" the files that need to be included in your main
file.
I'm
George Pirvu and I am in charge with the Acknex User Magazine. My email
address is george@acknex.net; feel free to contact me if you have any questions.
P.S:
I use textures from standard.wad for all my demos in all the AUM editions.