The textures for terrains and sprites are visible in the 3D view. Models are rendered as solid monochrome objects.
WED: New Texture properties
Surface textures can now be automatically aligned using the following buttons:
Reset
- resets the texture;
L
- Align texture to the left;
R - Align texture to the right;
F - Fit Texture;
T - Align texture to the top;
B - Align texture to the bottom;
C - Center Texture;

WED: Light and sound ranges
When selecting a light or a sound source, it's range is now indicated by a circle in the 2D views.
