This magazine and the code inside it can be downloaded by clicking here . Unzip the file and run index.html inside the "english\aum36" folder to start the magazine.
Don't copy / paste code from the magazine - use the C-Script files inside the archive! Don't forget to "include" the files that need to be included in your main file.
Beginner’s corner:

- Trick the engine and use several physics objects at once even with A6 commercial.

Code snippets:

- Planet Survivors: learn to create a fully finished game project from scratch.
- Your wishes are granted once again with this month's elevators for skyscrapers article.

Click the shots below to see their bigger sized versions! Press Back on your browser to return.

Most asked questions:

Haven't got an answer at the forum? Read it here!

Hot features:

New features available in the beta version of the engine.

User contributions:

New user contributions hosted at Acknex Unlimited.

Interviews:

Castlevania - Ballad of Angels is a commercial quality RPG that will be released pretty soon. Find out how and when you can get a copy of it and learn a few tricks from its creators by reading this month's interview. Don't forget to check "Recent Screenshots"!

I'm George Pirvu and I am in charge with the Acknex User Magazine. My email address is george@acknex.net; feel free to contact me if you have any questions.
P.S: I try to use textures from standard.wad for all my demos in all the AUM editions.