This magazine and the code inside it can be downloaded by clicking here . Unzip the file and run index.html inside the "english\aum42" folder to start the magazine.
Don't copy / paste code from the magazine - use the C-Script files inside the archive! Don't forget to "include" the files that need to be included in your main file.
Beginner’s corner:

- Create intelligent cameras for your adventure games;
- Trap: trap the player inside a room.

Code snippets:

- Planet Survivors: the 1st person shooter level is populated with enemies.
- Learn to create a flame thrower.

Click the shots below to see their bigger sized versions! Press Back on your browser to return.

Most asked questions:

Haven't got an answer at the forum? Read it here!

Hot features:

New features available in the beta version of the engine.

User contributions:

New user contributions hosted at Acknex Unlimited.

Interviews:

Find out more about Peter Langendorf, his 3DGS projects and his online publishing business. Check "Recent screenshots" to see some good looking shots from some of his games!

I'm George Pirvu and I am in charge with the Acknex User Magazine. My email address is george@acknex.net; feel free to contact me if you have any questions.
P.S: I try to use textures from standard.wad for all my demos in all the AUM editions.