Two engine modules
A6
consists of two modules now: acknex.exe and acknex.dll. Both files are
located inside the \Gamestudio folder; the \bin folder doesn't exist
anymore.
MED: change terrain size
This new Med function allows you to change the size of the terrain and / or its faces.
Med: new skin
painter
Med's skin painter supports and displays true color skins.
New bitmaps types
Bitmaps can now also use DDS, DIB, HDR, JPG, PFM, PNG, and PPM images. This feature allows you to create smaller sized games - great news for those of you that are selling downloadable versions of their games.