"Filter" for texts

The "filter" flag can also be used for texts now, improving their looks when you are using texts with a big scale.

 

c_rotate improvment

c_rotate can now rotate about arbitrary axes and can also use the old collision system (through USE_AABB).

 

enable_polycollision

This new variable allows you to set the collision detection system globally, while USE_AABB allows you to specify the behavior for each entity, as far as collision detection is concerned.

 

 

Bones animations to vertex animations

Med can convert bones animations to vertex (point) animations.