T his magazine and the code inside it can be downloaded by clicking here . Unzip the file and run index.html inside the "english\aum49" folder to start the magazine.
Don't copy / paste code from the magazine - use the C-Script files inside the archive! Don't forget to "include" the files that need to be included in your main file.
Beginner’s corner:

- In and out: combine indoor and outdoor levels in your game;
- Letter wheel: input your name using a cooler method.

Code snippets:

- Morrowing: stay with me as I finish the text engine and I introduce the first npc in the game.

Click the shots below to see their bigger sized versions! Press Back on your browser to return.

Most asked questions:

Haven't got an answer at the forum? Read it here!

Hot features:

New features available in the beta version of the engine.

User contributions:

New user contributions hosted at Acknex Unlimited.

Interviews:

The future belongs to the small teams! At least this is how it looks at the moment. Read the interview with Ice Bytes and prove me right or wrong.

I'm George Pirvu and I am in charge with the Acknex User Magazine. My email address is george@acknex.net; feel free to contact me if you have any questions.
P.S: I try to use textures from standard.wad for all my demos in all the AUM editions.