Welcome to AUM6! Here are this month's articles:

Beginner’s corner:

  - Cardemo: simple car code (horrible looking model included :)
          - Campath: create one of those great looking cutscenes with the camera moving on a path

 

Most asked questions:

Unanswered questions get their answers here.

Hot features:

Hot screens with the new Wed5 editor and more.

Code snippets:

- 3D Space game with cannons, enemies, rockets and bombs.
        - Eclipse: from now on you won't have to wait for another 50 years to see one.

User contributions:

New user contributions posted at Acknex Unlimited.

Interviews:

Harro Besier wrote the code for the driving school simulator at www.3d-fahrschule.de - get some tips.   

Check the new stuff on the Recent Screenshots page.
 
All the stuff that can be downloaded in AUM6 is zipped here; make sure that you copy all the folders inside your Game Studio folder. Don't forget to "include" the files that need to be included in your main file.
 
I'm George Pirvu and I am in charge with the Acknex User Magazine. My email address is george@acknex.net; feel free to contact me if you have any questions.
 
P.S: I use textures from standard.wad for all my demos in all the AUM editions. If you can't find a texture (because I didn't include the wad) simply add standard.wad to your project.