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Many forum users have complained about not having enough lite-C particle effects to play with. So there you have them: not one, not two, not three... let's cut to the chase - I have created eight different plug and play particle demos. Each one of them comes with its own main function, so you will be able to test them before deciding if you want to incorporate them into your projects or not. As always, these effects look much better in motion.

 

1st effect: Particle Barrier

 

aum114_particle1

 

We've got a blueish particle-based rectangle here. Combine it with an invisible entity that damages the player (or triggers an alarm) on impact and you'll be set.

 

 

2nd effect: Particle Cylinder

 

This effect simulates a cylinder which is being built using particles rotate, moving upwards until they reach the specified height, and then spiraling downwards.

 

aum114_particle2

 

 

3rd effect: Particle Fire

 

Nothing beats a good old particle based fire effect! Especially when it bundles some smoke as well.

 

aum114_particle3

 

 

4th effect: Particle Fountain

 

Since the fire can do quite a bit of damage, I have wisely included a particle fountain effect as well.

 

aum114_particle4

 

 

5th effect: Particle Lightning

 

This demo will create lightning effects. Since the effects are random, I had to add some extra code to the project in order to capture the screenshot below.

 

aum114_particle5

 

 

6th effect: Particle Snow

 

Peaceful, quiet snow effect.

 

aum114_particle6

 

 

7th effect: Particle Starfield

 

Dense, hypnotic particle starfield effect with a moderate usage of particle resources.

 

aum114_particle7

 

 

8th effect: Particle Vertices

 

This effect uses the built-in SPHERE_MDL model to simulate an animated, electronic microscope effect that blends in perfectly with one of your your sci-fi panels / monitors, etc.

 

aum114_particle8

 

All the demos are very well commented, of course.