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Better particle system One of the features I really needed was a better particle system. The new MY_ALPHA parameter (planned for A5, but already available in the beta) solves the problem. Let’s take a look at the action that uses the new MY_ALPHA feature: function smoke_moving () MY_ALPHA changes from 100 to 0, as the particle grows old. If you EMIT a particle and use this action, you’ll get a great looking smoke; a small sized shot is available on the main page. High precision models Complex animated models are sometimes distorted because their vertices coordinates are stored in a 256x256 grid. A new “High Prec” option will be available in Med. High Prec models will eat more memory, but will work fine for large, complex animated models.
Better fog control A4 can create big outdoor levels. If you want to create huge outdoor areas, you should add fog to your level. Low fog levels are calculated smoother than before, allowing for distance haze in huge levels at camera.fog values below 1.
Ent_vertex This new instruction can serve many purposes: |