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Normal and relief shaders


This month's contribution comes once again from the famous Nils Daumann. It's a small package that packs quite a bit of punch: normal mapping, normal mapping with detail map and relief mapping shaders, all of which can be tweaked according to your needs using Wed's "behavior" button.




Open Main.c or Test.wmp and then run the demo; move around using the WSAD keys and rotate the camera using the mouse. If you like the shaders don't forget to thank Nils, aka Slin at Conitec's forum. Make sure to read the included ReadMe.txt as well.