Featured contribution

Top  Previous  Next

Post processing shader pack

 

This month we've got a great contribution from Nils Daumann aka Slin, who has put together a collection of about 20 post processing shaders. You will need A7 commercial or professional and a VS / PS 2.0 video card if you want to run this demo; in fact, the shaders should run on A6.6 as well, provided that you create the test level using A6.

 

Copy the \postprocess folder inside your \Gstudio7 folder, open test.wmp and then run it using the main.wdl script file. Examine function main and remove the comments in front of the shader function calls to see them in action one by one. Press "T" to toggle the effects on and off.

 

Some of the shaders only show their power while the player is moving, but here are some screenshots that should get you interested in testing the demo.

 

aum68_exq1

 

aum68_exq2

 

aum68_exq3

 

aum68_exq4

 

aum68_exq5

 

aum68_exq6

 

aum68_exq7

 

aum68_exq8

 

aum68_exq9

 

aum68_exq10

 

aum68_exq11

 

aum68_exq12

 

aum68_exq13

 

Please don't forget to thank PHeMoX, BoH_Havoc and XeXeS as well; some of their code has served as an inspiration for Nils.