I was going through the manual inregards to physics and to tell you the truth, it is all French to me. What I am trying to do is make a ball, that is bouncing in a hollow 3D rectangle, bounce correctly. Any clues or suggestions?
Well, I tried that. Thank you for pointing it out. The problem I am having now is I added some gravity so the ball would come back and not get stuck, but the ball loses momentum because of the gravity. How would I make the ball regain momentum when it hits the paddle? Any ideas.
The problem I am having now is the movement of the ball. I have the gravity changing when it hits the bricks and paddle, but the walls appear to kill the gravity to a point where the ball will bounce just back and forth in the square it is in.
here is a link to the beginning of the game. It runs and you can see what I meand then check the code if you wish.