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Re: Panel based, autoresizing, fullscreen filmgrai
[Re: Orange Brat]
#43324
09/03/06 13:13
09/03/06 13:13
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Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
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Senior Expert
Joined: Jul 2001
Posts: 6,904
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Uhm did you wrote that? Code:
material mat_grain { ambient_blue = 255; ambient_green = 255; ambient_red = 255;
diffuse_red = 255; diffuse_green = 255; diffuse_blue = 255;
specular_blue = 255; specular_green = 255; specular_red = 255;
emissive_blue = 255; emissive_green = 255; emissive_red = 255;
albedo = 200; power = 100; event = mat_effUVinit; effect = "grain.fx"; }
and the effect into the fx file? The UV effect material works here fine on my machine..
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Re: Panel based, autoresizing, fullscreen filmgrai
[Re: broozar]
#43326
09/03/06 20:32
09/03/06 20:32
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Joined: Aug 2000
Posts: 7,490
Orange Brat
OP
Senior Expert
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OP
Senior Expert
Joined: Aug 2000
Posts: 7,490
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I simply added the effect directly to the mat_grain material. My video card is a GeForce FX 5200. Code:
material mat_grain { ambient_blue = 255; ambient_green = 255; ambient_red = 255;
diffuse_red = 255; diffuse_green = 255; diffuse_blue = 255;
specular_blue = 255; specular_green = 255; specular_red = 255;
emissive_blue = 255; emissive_green = 255; emissive_red = 255;
albedo = 200; power = 100; event = mat_effUVinit; effect = " matrix matMtl;
technique effUVspeed { pass one { TextureTransformFlags[0] = Count2; TextureTransform[0] = <matMtl>; } } technique fallback { pass one { } } "; }
Here's a screenshot using the .u and .v. You may not even be able to tell, but it's very noticeable during gameplay. The transparent vertical streaks are rain drops: http://www.geocities.com/hainesrs/game/shot_0.jpg
My User Contributions master list - my initial post links are down but scroll down page to find list to active links
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Re: Panel based, autoresizing, fullscreen filmgrai
[Re: HeelX]
#43330
09/16/07 20:37
09/16/07 20:37
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Joined: Sep 2007
Posts: 36 Spain
Bahamut
Newbie
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Newbie
Joined: Sep 2007
Posts: 36
Spain
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Can you please fix the link to the filmgrain code? Thanks!
Working in a RPG
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Re: Panel based, autoresizing, fullscreen filmgrai
[Re: Bahamut]
#43331
09/16/07 21:55
09/16/07 21:55
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Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
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Senior Expert
Joined: Jul 2001
Posts: 6,904
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Quote:
Can you please fix the link to the filmgrain code? Thanks!
I will check this out tomorrow. Thanks.
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Re: Panel based, autoresizing, fullscreen filmgrai
[Re: HeelX]
#43332
09/21/07 10:24
09/21/07 10:24
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Joined: Sep 2007
Posts: 36 Spain
Bahamut
Newbie
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Newbie
Joined: Sep 2007
Posts: 36
Spain
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Did you check this? I still cannot download...
Working in a RPG
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