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Massive 3DGS Shadercollection #142826
07/23/07 01:23
07/23/07 01:23
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
Expert
Slin  Offline OP
Expert

Joined: May 2005
Posts: 2,713
Lübeck
4 or 5 days ago HeelX asked me to create a collection of all these shaders. Because I just had a big motivation drop for going on with Chopper-Zone, I started to create such a package and that is what you can download here.

It is a collection of about 40 shaders some of them are very similar some other aren´t. I think the quality goes from amazing to okay but not less. My example levels are far away from perfect wich means, that the shaders could look much better if the lightening, models and textures are right.

It was A LOT of work to create this collection, wich means that I want you to use it . The shaders are sorted by the needed shadermodels and they come all together with an example level (with wmp), a compiled version of the level and with a screenshot.

The shaders come from the shader forum, usercontributions, acknex unlimited, the 3DGS wiki and from ellos website (ther is a lot of cool stuff on his site, so you should definatly check it out ). If any of the shaderprogrammers don´t want his shader to be in this package, please tell me and I´ll delete it (Sorry, I should have asked you before uploading the file...). If you know of any shader I missed, it would be great, if you could send it to me or tell me where to find it and I´ll upload an update for this when I collected some more Shaders (Contact me via ICQ, MSN, eMail or personal mail through the forums) or just leave a comment here.

To run these shaders, you need at least A6.31.4 Comm and a graphicscard with support for the needed shaderversions. There is one shader wich needs render to texture, wich is only possible with A6 Pro or A7 Comm/Pro.

I created the Levels with A7, not knowing, that you can´t open them with the A6 WED... But at least the scriptfiles should work for you without any problems. You can run them through SED or use the compiled version only.

There are some persons around here with the opinion, that there aren´t any shaders for 3DGS, so I hope to change your opinion now with this package a bit

You should check the .fx files if you want to use a shader, because there are often some values wich are worth to tweak.

Here is an overview of the whole collection:



I hope that you love it as much as I do
Download it here.

Slin
hey, and give me some comments

btw, I already have some postprocessing shaders on my hdd, so stay tuned. Though it should take some weeks/month until I´ll upload them as a collection like this.

Re: Massive 3DGS Shadercollection [Re: Slin] #142827
07/23/07 01:47
07/23/07 01:47
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline
User
MrCode  Offline
User
M

Joined: Mar 2007
Posts: 677
0x00000USA
And this is free??


Code:
void main()
{
    cout << "I am MrCode,";
    cout << "hear me roar!";
    system("PAUSE");
}
Re: Massive 3DGS Shadercollection [Re: MrCode] #142828
07/23/07 02:14
07/23/07 02:14
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
Expert
Joozey  Offline
Expert

Joined: Oct 2004
Posts: 4,134
Netherlands
you got me speachless


Click and join the 3dgs irc community!
Room: #3dgs
Re: Massive 3DGS Shadercollection [Re: Slin] #142829
07/23/07 02:17
07/23/07 02:17
Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
FoxZero Offline
Serious User
FoxZero  Offline
Serious User

Joined: Jun 2005
Posts: 1,001
Pennsylvania, USA
I just downloaded it, lol I still don't have A7 comm yet but I'll have it very soon and I'll let you know what I think


Check out my site http://foxzero.net
My band's website
http://wolf-hybrid.net

R.I.P. Dave Williams
Re: Massive 3DGS Shadercollection [Re: Slin] #142830
07/23/07 03:49
07/23/07 03:49
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Wow! Thank you.

Re: Massive 3DGS Shadercollection [Re: Frederick_Lim] #142831
07/23/07 05:35
07/23/07 05:35
Joined: Jul 2006
Posts: 503
Australia
A
adoado Offline

User
adoado  Offline

User
A

Joined: Jul 2006
Posts: 503
Australia
I can't believe it! This is awesome, can't wait to try it out! Thanks soooo much

Thanks!
Adoado.


Visit our development blog: http://yellloh.com
Re: Massive 3DGS Shadercollection [Re: adoado] #142832
07/23/07 07:41
07/23/07 07:41
Joined: Jul 2001
Posts: 6,904
H
HeelX Offline
Senior Expert
HeelX  Offline
Senior Expert
H

Joined: Jul 2001
Posts: 6,904
Hey, finally you followed my orders MAHAHA thanks man, thanks. I will check it out and then I'll give feedback.

Re: Massive 3DGS Shadercollection [Re: Slin] #142833
07/23/07 07:50
07/23/07 07:50
Joined: Oct 2002
Posts: 254
UK, London
Dyc Offline
Member
Dyc  Offline
Member

Joined: Oct 2002
Posts: 254
UK, London
Thank you. We appreciate all the work and time you put into this.
Thanks.

Re: Massive 3DGS Shadercollection [Re: HeelX] #142834
07/23/07 08:30
07/23/07 08:30
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
This is huge!!!!

Did you test how much and which of them worked together within the same level?
Or, is this a unnecessary concern?

Re: Massive 3DGS Shadercollection [Re: Dyc] #142835
07/23/07 08:33
07/23/07 08:33
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
This is just amazing slin, a massive contribution with shaders is always but I mean always welcome and learningful !! You really maded one hell of an effort to provide this free package towards the rest of us users I'll be purchasing A7 commerical pretty soon, until then I can't judge the shaders with a render to texture instruction yet but I just know they will look nice !!
5 stars rating here you come

Cheers

Frazzle


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