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Door 24: An other christmas contribution #174592
12/24/07 00:45
12/24/07 00:45
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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Lübeck
Because you are such a great community I decided to share this with you
It is basicly the little bit of cooding which already exists around "The Inn".

Because I don´t know what else to say about it here is the content of the readme I just wrote:



These are some hopefully easy, selfexplaining and free to use Scripts.
To use them, you will need A7.07 and the code is written in Lite-C.

Thanks for Tristan3D for the great Texture

action ModelShader():
-Just adds a shader to the model and should be adjusted on the behavior panel in WED

action DynLight():
-makes the object lightening and should be adjusted in WED

action PlayerMovement():
-A WIP playeraction. It is actually without animations and some only half implemented things. But it should be a good base for more. Use WASD to move, mouse to turn, shift to run and q to jump.

void LevelLoad(STRING* LevelName, STRING* Name, STRING* FileType, int Number):
-Loads the Level given by the first parameter and displays a random loadscreen with the name given by the second parameter, the filetype given by the third parameter and a random number between 1 and the one given by the last parameter. See "Main.c" for an example.


The Shaders are:
Normal Mapping:
-The second skin is the normalmap and the third skin is a glossmap.

Normal Mapping with detailmap:
-The second skin is the normalmap, the third skin is a glossmap and the fourth the detailmap.

Relief Mapping:
-The second skin is the normalmap, the third skin is a glossmap and the fourth skin is the heightmap.

They are all supporting 3 Lights and are having fallbacks.

Thats it.
Have a Merry Christmas!

Nils Daumann
24.12.2007


If you want to support me, I could always find some space for models and textures, but I could also find a use for plugins or just a few euros

I can also do some custom work but would prefer to do it in exchange against ressources or money if it is something more complex.

But even if you can´t give me anything and just need some simple help, don´t hesitate to ask me


You can get in touch with me through:
eMail: nils_daumann[at]online[dot]de
MSN: nils_daumann[at]online[dot]de
ICQ: 256-017-437



Here is a screenshot:



I hope that you find some use for it
Download it here.

Slin

Last edited by Slin; 12/24/07 00:47.
Re: Door 24: An other christmas contribution [Re: Slin] #174593
12/24/07 09:44
12/24/07 09:44
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
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frazzle  Offline
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That's a pretty nice UC Slin, you're to good for this community
I'll be certainly using this

Cheers and have a great Xmass and happy New Year for the both of you !!

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Door 24: An other christmas contribution [Re: frazzle] #174594
12/24/07 13:20
12/24/07 13:20
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline
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jigalypuff  Offline
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what kind of models are you after?


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: Door 24: An other christmas contribution [Re: jigalypuff] #174595
12/24/07 15:23
12/24/07 15:23
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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Thank you frazzle

Quote:

what kind of models are you after?



Everything as long as it looks okay and is textured
I don´t really need them at the moment but I´d like to have the possibility to choose between a cuple of good looking models in case I need them or just for playing around with them.

Re: Door 24: An other christmas contribution [Re: Slin] #174596
12/24/07 17:55
12/24/07 17:55
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline
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jigalypuff  Offline
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sorry i should have been a bit clearer lol, do you want them for your inn project? or something else?


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: Door 24: An other christmas contribution [Re: jigalypuff] #174597
12/25/07 00:48
12/25/07 00:48
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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Lübeck
Tristan3D does a great job for "The Inn" which is also more his than my project. As I already said, I just like to have the possibility to build a level out of mid/high quality models if I want to. Not for a special project at the moment.
Okay, I have a dream about a riding simulation but at the moment I don´t have the time and also some other old projects which could somewhen be worth finishing.

And just that you don´t misunderstand me (I was already asked by several persons o.O): You don´t have to give me something for this it is just if you like what I do and you have some good stuff laying around and no problem to make it freely available to me, I am always very happy to get it

What do you guys think about this contribution, would you like to see some like this (I already have a watershader laying around with shoreline, refraction and reflections and I´d also like to add some kind of a raindropseffect... but hey that will maybe come in a few month because actually I don´t have that much time for that^^)?

Btw, this is my first step towards this: Thread
So, if you have some more wishes than that just post them in that thread.
It will take several months until I am done with it if I ever will get it done it^^ But I definatly try to

Re: Door 24: An other christmas contribution [Re: Slin] #174598
12/27/07 19:52
12/27/07 19:52
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

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Nems  Offline

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Joined: Mar 2003
Posts: 4,264
Wellington
I agree with jigalypuff here in that you could post a wish list for models, most of what I have are placeholders but can do what you need by choosing a listed item and modelling it for your archives and exclusive use.
Im pretty sure the comunity would like to contribute on the same basis too Slin

Re: Door 24: An other christmas contribution [Re: Nems] #174599
12/27/07 22:14
12/27/07 22:14
Joined: Jul 2006
Posts: 65
Germany
T
Tristan3D Offline
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Posts: 65
Germany

Slin, you may keep all the models I produce fpr "The Inn", as you know - including the Character models I am creating for this level within the next weeks. I know, those models are mostly for medevil/fantasy purposes, but should be useful for you

Re: Door 24: An other christmas contribution [Re: Tristan3D] #174600
12/28/07 16:24
12/28/07 16:24
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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I didn´t wanted to make such a big thing out of that...
And as I said it can be everything but here is what I would like to have the most (I know that some things can be A LOT of work):

-A realistic and normal horse with bones (and several textures)
-A male rider with bones (and several textures)
-A female rider with bones (and several textures)
-Jumps (in parts!)
-Military jumps (can be in one part)
-Trees, grass and bushes
-Outdoor and indoor school(?) without the ground (I will use a terrain and do some deformations)
-Spectators
-Other buildings around this
-...
(for what a project could this be for?^^)

-Medieval/fantasy buildings
-Medieval/fantasy weapons
-Medieval/fantasy characters
-Medieval/fantasy every day objects
-...

-Futuristic stuff (great for shadertesting )
-Everything else you can think of


I don´t really want you to create something just for me because I don´t know what I will really use . But do it if you want to


What I mainly wanted was to know if you like this contribution and if everything works fine

Thanks

Normalmapping,Reliefmapping, 4 Lights, Fallback [Re: Slin] #174601
02/15/08 15:36
02/15/08 15:36
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline OP
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Slin  Offline OP
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It seemed as a lot of people missed this so why not change the title
I hope that it is usefull for you


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