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A simple drag and drop 3D objects demo #205750
05/08/08 14:25
05/08/08 14:25
Joined: Aug 2005
Posts: 1,558
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V
vlau Offline OP
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vlau  Offline OP
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Yes, as the title said. Just download it
under my signature if you're interested.

Re: A simple drag and drop 3D objects demo [Re: vlau] #205960
05/09/08 20:05
05/09/08 20:05
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Bielefeld, Germany
Ups, forgot to post!
Downloaded it, nice and easy handling!
Great!

Re: A simple drag and drop 3D objects demo [Re: Pappenheimer] #206032
05/10/08 15:51
05/10/08 15:51
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vlau Offline OP
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Thank you Pappenheimer, Still need some improvements.

If you or anyone know a way to change the size
of the dummy box as same as the 3D object
bounding box at runtime, please let me know.



Last edited by vlau; 05/10/08 15:52.
Re: A simple drag and drop 3D objects demo [Re: vlau] #206113
05/11/08 09:50
05/11/08 09:50
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vlau Offline OP
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I've solved the "miss drag" problem, now you can drag any part
of the 3d object at runtime. Download and try it again if you
like.

Re: A simple drag and drop 3D objects demo [Re: vlau] #206120
05/11/08 10:45
05/11/08 10:45
Joined: Jun 2001
Posts: 1,004
Dossenbach
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nfs42 Offline
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Posts: 1,004
Dossenbach
dragndrop.c is missing


Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: A simple drag and drop 3D objects demo [Re: nfs42] #206219
05/12/08 05:55
05/12/08 05:55
Joined: Aug 2005
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vlau Offline OP
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Oops, sorry for that. Now 3d objects has collision
checking while dragging with exception for cbabe.mdl,
she still move across the ball.mdl, I'll work it out
later.

Please download it again.

Thank you.

Re: A simple drag and drop 3D objects demo [Re: vlau] #206244
05/12/08 11:02
05/12/08 11:02
Joined: Jun 2001
Posts: 1,004
Dossenbach
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nfs42 Offline
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Posts: 1,004
Dossenbach
nice, try this
 Code:
dummyObj.scale_x = my.scale_x * 1.1;
dummyObj.scale_y = my.scale_y * 1.1;
dummyObj.scale_z = my.scale_z * 1;
vec_set(dummyObj.pan, my.pan);
...
c_move(dummyObj,vector(-mouse_force.y * moveSpeed * time_step,
  mouse_force.x * moveSpeed * time_step,
  mickey.z * moveSpeed/5 * time_step),
  nullvector,IGNORE_FLAG2); //IGNORE_MODELS);



Andreas
GSTools - Home of
GSTScript 0.9.8: lua scripting for A6/7/8
GSTNet 0.7.9.20: network plugin for A6/7/8
GSTsqlite 1.3.7: sql database plugin for A6/7/8
3DGS Codebase: 57 snippets || 3DGS Downloads: 248 files
Re: A simple drag and drop 3D objects demo [Re: nfs42] #206261
05/12/08 14:16
05/12/08 14:16
Joined: Aug 2005
Posts: 1,558
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vlau Offline OP
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vlau  Offline OP
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Cool! update it now....

Ok, Drag them now laugh


Last edited by vlau; 05/12/08 14:51.

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