2 registered members (AndrewAMD, Ayumi),
884
guests, and 2
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: Wasteland - the remake
[Re: Damocles_]
#364383
03/17/11 21:54
03/17/11 21:54
|
Joined: Apr 2005
Posts: 3,076 Germany, NRW
rvL_eXile
3D Artist
|
3D Artist
Joined: Apr 2005
Posts: 3,076
Germany, NRW
|
Shadows !!! one !! eleven!!!
Looks really nice so far.
Tutorials: [Blender]Terrain creation ENG/GER [Blender]Low Poly Tree Modeling [GIMP]Create a Texture for Terrains CLICK HERE
|
|
|
Re: Wasteland - the remake
[Re: Damocles_]
#364436
03/18/11 07:27
03/18/11 07:27
|
Joined: Oct 2007
Posts: 5,210 İstanbul, Turkey
Quad
Senior Expert
|
Senior Expert
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
|
for object placement purposes it looks good imo, you could use 6 sided sprites for better look on dead grass.
3333333333
|
|
|
Re: Wasteland - the remake
[Re: Quad]
#364466
03/18/11 14:20
03/18/11 14:20
|
Joined: Dec 2009
Posts: 217 Italy
PietroNifosi
Member
|
Member
Joined: Dec 2009
Posts: 217
Italy
|
Okie dokei folks, here's a few new screenshots showing some progress and some new tech built in: 1. 2. (testing water shader) 3.
|
|
|
|