physx is mostly about marketing. it's not a better physics engine than newton or bullet.
That´s what I´m thinking of it by now. Yesterday I managed to assemble a car on it, and it feels worst then my old kart game with the old Newton... i´m really scared.
you have to move the physics body with the forces that you calculate for your wheels.
I understand, but its too vague. Is somewhere an example of how is it possible to do ?
Another thing that I noticed ( maybe it´s only me ) is that looks like the rotational "pivot" center of the car, is in the exact middle of the chassis. ( where my 0,0,0 is ) what makes the car turn horribly.
I will try to change this to the exct center of the rear axis, to see if it gets better.
Edit :
Yes, it makes it looks much better...Is already possible to use the latest newton in A8 to make a car ? And sorry for ask, but, wich one is the latest Newton wrapper download ? I readed some posts about it, but I´m too losted to get a clue of how it is by now.
Thankyou again.