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Are you going to implement jumping or just falling? I can try myself, but this code makes my eyes pop out.



You'll have to implement jumping in the 'player_gravity()' function. That's where to start. I'm not going to implement it. But you can check out my Zelda script for ideas:

http://www.coniserver.net/ubbthreads/sho...true#Post462719

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It is quite scary. How much time did it take you?



It's scary eh :P About a week I think, on and off. Alot of refining mostly.