Albedo
From GameStudio Wiki
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In Gamestudio
Albedo is a value ranging from -100 to 200 and determines the influence of the sun light. If at -100, the material does not reflect sun light at all, regardless of static shadows. Between 0 and 100 the amount of sunlight reflection depends on the brightness of the shadow map below the entity. At 200 the sunlight is reflected fully regardless of static shadows.
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Scientifically
The albedo of an object is the extent to which it diffusely reflects light from the sun. It is therefore a more specific form of the term reflectivity. It is a unitless measure indicative of a surface's or body's diffuse reflectivity. The word is derived from Latin albedo "whiteness", in turn from albus "white". The range of possible values is from 0 (dark) to 1 (bright).
