Content Creation Tutorials
From GameStudio Wiki
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Texturing tutorials
These tutorials cover creating textures and other types of 2D graphics.
- Seamless Texture Tutorial
- The Alpha Channel - Your TGA sprites/moderl textures is not showing up/behave oddly? Looking for a method to add some transparency? Here you go...
- [bitmap font creation tutorial] - How to make bitmap fonts and some useful strategies to go with it.
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Level design tutorials
These tutorials cover the creation of levels.
- [How to make levels in MED tutorial] - a huge tutorial telling of worthy ways to design levels in MED. Note: This document needs to be rewritten and applies to the 6.31.4 MED to as far back as even A4, but doesn't for the 6.4x MED (without a few modifications).
- Flexible LOD system - An enhanced LOD system concept that allows for far greater flexibility than the engine's built-in system.
- [Getting Started With 3D Game Studio] - Learn How To Create 3D Games With 3D Game Studio.
Cinema 4D GMAX MAP EXPORT VideoTutorial http://www.coniserver.net/coni_users/web_users/pirvu/au/tutorials/zipped/tutorial.zip
- How to create terrains using Terragen - Shows how to create a terrain using Terragen and import it into a 3DGS A7 project
- How to create terrains using L3DT - Shows how to create a terrain using L3DT and import it into a 3DGS A7 project
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Modeling tutorials
These tutorials cover the creation of models.
- [How to make high-precision circles and spheres in MED] - This tutorial covers a more reliable way to make high-precision circles and spheres with any given size and detail, complete with charts to help guage polygon counts. Note: This document needs to be modified some and applies to any MED version.
- [Three tutorials on skinning models in MED 6.814] - Can't get to grip with mapping and skinning a model in MED 6.814? Take a look at these, hopefully useful, little tutorials.
