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Welcome to the Gamestudio Wiki!
Image:Logo.png Welcome to the 3D Gamestudio Wiki!

This is where you can show off your projects, offer Gamestudio tools or contribute to the Gamestudio knowledge base. In order to edit pages you need to create an account and login.

DISCLAIMER: The content of this Wiki is contributed and maintained by the Gamestudio users community. Conitec has no responsibility for the correctness and actuality of the content. If you're just beginning, make yourself familiar with Gamestudio first, and work through the official tutorials before looking here for solutions!

Gamestudio
Tutorials
Resources
Game Design
Newcoming

Human Resources List

You're seriously interested in a paid/unpaid job or want to be part of a real project. You are a pro within one (or more) areas and want to share your know-how (for free/for cash/for fun/for food/etc...)? Then list yourself in the 3DGS Human Resources list!

Go here to apply today!

For companies please go here!


Image:Syntaxheader.png

The Syntax Project

The Syntax Project is a new Wiki Section in which we will hopefully, collectively try to provide an open and user maintained online version of a c-script and lite-c syntax reference, caring about keeping descriptions up-to-date and providing more extensive and better organized information than the version that is delivered with the 3DGS Package.

Go here for more Information.

Featured Article
SSAO scene rendering
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SSAO scene rendering

Screen Space Ambient Occlusion

For people who are still in the dark what SSAO really is, you can learn what it does and how it works right here.



Lost Coast HDRR Demo from Valve
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Lost Coast HDRR Demo from Valve

HDR Rendering

Many people don't really understand the concept of HDR Rendering, which is why a new article has been written, talking and explaining exactly this issue.

Read it here