From GameStudio Wiki
Welcome to the Gamestudio Wiki!
| Welcome to the 3D Gamestudio Wiki!
This is where you can show off your projects, offer Gamestudio tools or contribute to the Gamestudio knowledge base. In order to edit pages you need to create an account and login.
DISCLAIMER: The content of this Wiki is contributed and maintained by the Gamestudio users community. Conitec has no responsibility for the correctness and actuality of the content. If you're just beginning, make yourself familiar with Gamestudio first, and work through the official tutorials before looking here for solutions!
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Gamestudio
| Tutorials
| Resources
| Game Design
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Newcoming
Human Resources List
You're seriously interested in a paid/unpaid job or want to be part of a real project. You are a pro within one (or more) areas and want to share your know-how (for free/for cash/for fun/for food/etc...)? Then list yourself in the 3DGS Human Resources list!
Go here to apply today!
For companies please go here!
The Syntax Project
The Syntax Project is a new Wiki Section in which we will hopefully, collectively try to provide an open and user maintained online version of a c-script and lite-c syntax reference, caring about keeping descriptions up-to-date and providing more extensive and better organized information than the version that is delivered with the 3DGS Package.
Go here for more Information.
| Featured Article
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Screen Space Ambient Occlusion
For people who are still in the dark what SSAO really is, you can learn what it does and how it works right here.
Lost Coast HDRR Demo from Valve
HDR Rendering
Many people don't really understand the concept of HDR Rendering, which is why a new article has been written, talking and explaining exactly this issue.
Read it here
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