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Welcome to Aum 56! This magazine brings us a plethora of useful information and code, starting with an enemy that is built from scratch and continuing with a great multi-terrain / sunlight shader.
 
Take a look at this month's highlights:

- Ninja code: give your player the ability to walk, jump and... climb walls, what else?

- Create your first FSM-based enemy.
- Don't forget to check out the great multi terrain shader created by Thorsten Kunze and improved by Ello.

- They've done it again! Read the interview and check the screenshots to learn more about Dejobaan Games and their new, great looking project.

 

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