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This month I have created a demo that showcases one of the toon shaders from the Wiki in action.
The demo is included in this month's resource file. Unzip aum60code.zip and then copy the \toon folder inside your 3DGS folder. Open test.wmp and run it using main.wdl. Press the zero key to free the camera if you want to take a better look at the model.
Here's how you can use this effect in your projects:
1) Copy the content of the \toon folder (excepting main.wdl) inside your project's folder;
2) Include toon.wdl in your main script;
3) Place one or several models in your level and attach it / them the action named toon. That's all!