Hot Stuff

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This section presents the hottest user contributions.

 

- Optimax, a great tool written by Superku. It optimizes textures by filling empty spaces with appropriate colors; this way there won't be any visible seams on mip-maps.

 

aum100_user27

 

 

- Prototyping WAD by Damocles.

 

aum100_user1

 

 

- Hogger model by Joozey

 

aum100_user2

 

 

- Burkel model by Joozey

 

aum100_user3

 

 

- Sister model by Joozey

 

aum100_user4

 

 

- Church model by Joozey

 

aum100_user5

 

 

- C_move bbox by TRACER (aka 3RUN) and Superku

 

aum100_user6

 

 

- Fake car physics by TRACER (aka 3RUN)

 

aum100_user7

 

 

- Inventory from Aum by TRACER (aka 3RUN)

 

aum100_user8

 

 

- Ladder by TRACER (aka 3RUN)

 

aum100_user9

 

 

- Laser by TRACER (aka 3RUN)

 

aum100_user10

 

 

- PhysX movement by TRACER (aka 3RUN)

 

 

- Resident evil cam by TRACER (aka 3RUN)

 

aum100_user11

 

 

- Rigid for 2D by TRACER (aka 3RUN)

 

aum100_user12

 

 

- Axe model by TRACER (aka 3RUN)

 

aum100_user13

 

 

- Barrel model by TRACER (aka 3RUN)

 

aum100_user14

 

 

- Lod from Aum53 converted to lite-C by Djfeeler

 

aum100_user15

 

 

- Camera workshop from Aum28 converted to lite-C by Djfeeler

 

aum100_user16

 

 

- Workshop from Aum29 converted to lite-C by Djfeeler

 

aum100_user17

 

 

- AI workshops from Aum30... 32 converted to lite-C by Djfeeler

 

aum100_user19

 

 

- Isometric tutorial converted to lite-C by Djfeeler

 

aum100_user20

 

 

- Weapon workshop from Aum33 converted to lite-C by Djfeeler

 

aum100_user21

 

 

- Workshop from Aum34 converted to lite-C by Djfeeler

 

aum100_user22

 

 

- Workshop from Aum35 converted to lite-C by Djfeeler

 

aum100_user23

 

 

- Workshop from Aum36 converted to lite-C by Djfeeler

 

aum100_user24

 

 

- Workshop from Aum37 converted to lite-C by Djfeeler

 

aum100_user25

 

 

- Workshop from Aum38 converted to lite-C by Djfeeler

 

aum100_user32

 

 

- Workshop from Aum39 converted to lite-C by Djfeeler

 

aum100_user33

 

 

- Workshop from Aum40 converted to lite-C by Djfeeler

 

aum100_user34

 

 

- Interled converted to lite-C by Djfeeler

 

aum100_user35

 

 

- Terrain deformation code from Aum50 converted to lite-C by Djfeeler

 

aum100_user26

 

 

- Weather workshop from Aum51 converted to lite-C by Djfeeler

 

aum100_user18

 

 

- Bloody axe by John Konke. Low poly model with normal map, generated from both a high poly sculpt + detail overlay. Includes several source maps.

 

aum100_user28

 

 

- Sword-based enemy AI by Random

 

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- Goblin model by Ratchet

 

aum100_user30

 

 

- Ragdoll code by Rojart

 

aum100_user31

 

 

- CustomControls by Txesmi

 

 

- Searchable Aum1... Aum100 magazines by George Pirvu