How do I use this?

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Dungeon Creator is a standalone project. Here's how you can set it up:

 

1) Copy the dungeon folder from the Aum54 code archive inside your 3GDS folder;

2) Copy dungeon.wad to your 3DGS' wads folder;

3) Start Wed, open bigroom.wmp and then run the demo using dungeon.wdl. That's it!