New engine features

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WEDb supports concave blocks and static meshes

 

Wed now supports concave blocks and static meshes, which can be exported and imported to and from the ase and mdl formats. If a map contains concave blocks or static meshes, the Map Compiler must be run in Mesh Mode ("Create Meshes" checked).

 

aum61_hot1

 

 

on_level

 

This event is called several times during level loading and can be used to display a progress bar or an animation on a panel. It gets a percentage value as an argument, which is close to 0 at the first call, and close to 100 on the last call when the level loading is almost finished.

 

var percentage_display = 0;

 

panel percentage_pan

{

       pos_x = 400;

       pos_y = 100;

       digits (0, 0, "Level loading percentage: %.0f", *, 1, percentage_display);

       flags = visible;

}

 

function display_progress(percent)

{

       percentage_display = percent;

}

 

on_level = display_progress;

 

 

Dynamic lights from within Wed

 

A static light placed in WED can now also radiate dynamic light if its "Dynamic" flag is checked.

 

aum61_hot2