New engine features
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The new "Transform model global" option allows us to rotate the model about all axis easily. This makes model import from editors with a different coordinate system much easier.
Wed's "Add Light" option allows us to select the color of the light using Windows' color dialog.
New mirror effect
The "fx_floor_mirror" action inside mtlFX.c can be assigned to a floor entity in the level and generates a horizontal mirror effect. The reflection factor can be adjusted through the entity's ambient.