New engine features

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Weds improvements

 

The name of the executable that is created for the redistributable level editor can now be customized by editing the options.scr file that is located inside GameStudio's \data folder.

 

aum72_hot1

 

 

 

New demos available

 

Two new engine demos can be downloaded from here:

http://server.conitec.net/down/demo_venice.rar

aum72_hot2

http://server.conitec.net/down/demo_lightshadows.zip

aum72_hot3

 

 

bmap_to_alpha

This new instruction generates an alpha transparency channel for the given bitmap by multiplying the pixel brightness with a percentage factor (-100..100).

action test_entity()

{

       bmap_to_alpha(bmap_for_entity(my, 1), 15);

}

 

aum72_hot4