New engine features
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Here are some of the recent, hot Gamestudio features:
Ackusb.dll is now included in the Commercial Edition
This means that the Gamestudio Commercial Edtion users can now easily control USB modules (relays, etc) or Netport modules using simple code snippets like the one below:
// control a board with two USB relays using the ,  and  keys
usb_open(0); // open the USB port
if(key_1) //  was pressed?
usb_out(1); // then activate the first relay
if(key_2)  was pressed?
usb_out(2); // then activate the second relay
if(key_3)  was pressed?
usb_out(0); // then deactivate both relays
Game Icon Improvements
The game icon is now displayed in the taskbar when the engine is started using the -nwnd command line option
The str_printf function now also supports Unicode characters. This is great news for Gamestudio users who live in countries that use Unicode characters, as well as for people that plan to create localized versions of their games for foreign markets.
draw_text(str_printf(NULL, "This text uses ãÂîÎâÃ characters"), 10, 10, COLOR_RED);