Turn-based game

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This month, after listening to your requests at the forum, I have decided to create a simple turn-based game. It's a project that uses simple rules which are similar with rock-paper-scissors; the player can fire one of the 3 different weapons (ultra violets, x rays and infrared) and the enemy chooses a random weapon and fires back. If the player and the enemy choose the same weapon, the projectiles collide and explode without harming anyone.

 

aum87_tbs1

 

If the player and the enemy choose different weapons, the weaker projectile will be deflected (it will fly upwards) and the stronger projectile will damage its target.

 

aum87_tbs2

 

I have added an R (rock), a P (paper) and an S (scissors) to the HUD, so that you can learn the rules quickly.

 

aum87_tbs3

 

If the player or the enemy run out of health, they die; if this happens, the game can be played again by pressing the "Restart" button on the HUD.

 

aum87_tbs4

 

That's it! The code is very well commented, as always.