Hot features

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Bones animation

 

Bones form the 'skeleton' of a model, and are used as an alternative method for animation. A model can be animated by changing the orientation or length of its set of bones. This way a model can shoot, walk and turn its head at the same time. MED allows you to create and connect bones, attach vertices to them and record animations.

 

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MED plugin tools

 

A MED dll that contains two plugins was added as an example for the new MED / WED tools plugin interface. The tools: "Bones Transform" and "Transform Vertices" can be selected from the "Tools" menu.

 

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New collision system

 

It might not sound very exciting but this feature is extremely hot! The new collision system allows polygon - precise collision detection for all your models.