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Don't copy / paste code from the magazine - use the C-Script files inside the archive! Don't forget to "include" the files that need to be included in your main file.
Beginners corner:

- Move from one level to another without loosing your weapons, keys, etc - that's the true level changing code;

- See if your enemies can see you! Read this month's article on sight range / vision cone / whatever.


Code snippets:

- Perfect AI: closer to perfection every month. This time we will compute the shortest, perfect path from start to target;

- Heat seeking missiles: nobody will dare to say that you are a lousy shooter from now on.


Most asked questions:

Haven't got an answer at the forum? Read it here!


Hot features:

New features available in the beta version of the engine.


User contributions:

New user contributions hosted at Acknex Unlimited.



If you think that A5 standard isn't a powerful tool, think again: Alok Productions is developing a good looking project with it! Find out more about them and their project by reading this month's interview. Don't forget to check the "Recent screenshots" page for fresh shots!

P.S: I try to use textures from standard.wad for all my demos in all the AUM editions.